3d-animation-short-generator
根据故事构思,通过有序的制作流程创建完整的风格化3D动画短片,涵盖项目简介、故事大纲、角色和环境设定卡、标准化镜头规划、文本或可选铅笔分镜脚本、视频模型选择、单镜头生成、组装、背景音乐匹配以及最终审核。当用户希望获得具有强烈角色一致性、场景连贯性、时间控制、摄像机操作、表演效果及音频控制的端到端叙事动画工作流时使用。不适用于单张图片、简单编辑、照片级真实感实拍或单一独立剪辑。
价格
免费
- 安装:免费
在组织开通时一次性收取;再次读取清单或下载不重复收费。
以上为公开标价。你的组织可能有协议价,以控制台显示的价格为准。
如何使用
为组织安装
开通即安装:组织固定使用开通时的版本(当前为 1.0.0)。升级到新版本需要取消后重新开通。
创建凭证
客户端使用组织凭证读取;绑定到数字人后,数字人使用绑定凭证按需加载。请求中携带:
Authorization: Bearer $ZGI_MARKET_KEY读取清单与安装包
清单列出版本、文件和校验值;安装包是一个 zip 文件。
读取清单 curl "https://market-api.zgi.im/v1/market/skills/minimax-ai-3d-animation-short-generator-431e61af/manifest" \ -H "Authorization: Bearer $ZGI_MARKET_KEY"下载安装包 curl "https://market-api.zgi.im/v1/market/skills/minimax-ai-3d-animation-short-generator-431e61af/package" \ -H "Authorization: Bearer $ZGI_MARKET_KEY" \ -o minimax-ai-3d-animation-short-generator-431e61af.zip读取清单和下载安装包不计入用量。下载后请用响应头中的 SHA-256 校验文件。
技能说明
- 名称
- 3d-animation-short-generator
- 说明
- Create complete stylized 3D animated shorts from a story idea through an ordered production workflow covering project brief, story outline, character and environment cards, standardized shot planning, text or optional pencil storyboards, video-model selection, single-shot generation, assembly, BGM matching, and final review. Use when the user wants an end-to-end narrative animation workflow with strong character consistency, scene continuity, timing, camera, performance, and audio control. Not for single images, simple edits, photorealistic live action, or one standalone clip.
技能包内没有脚本文件:这个技能是供模型阅读的文本。
SKILL.md 节选
# 3D Animation Short Generator Use this Skill when the user wants a complete story-first animated short workflow, from one-line idea to final edited video. The workflow must place every major artifact on the canvas in production order and pause at creative gates with user choice cards before expensive or high-impact steps. Core rule: **story first, ask screen size and total duration with choice cards immediately after user intake, ordered canvas artifacts, every required confirmation via choice card, fixed order after character/scene cards: six-column standardized shot table with per-second directives + audio cues + spatial anchor chain → shot-table self-check gate → one single text storyboards document with one section per shot (multi-panel pencil image only when user explicitly opts into visualization mode; any shot flagged for heavy iteration is extracted to a standalone text storyboard node) → video-model choice card (H3 default, Seedance 2.0 fallback) + resolution choice card → single-shot clips rendered by the chosen video model → full-film assembly with BGM; final video must remove all storyboard artifacts**. ## Global Visual Style Lock Unless the user explicitly requests another visual style, all character cards, scene cards, shot tables, text storyboards, optional pencil storyboards, single-shot video clips (regardless of which video model is selected), assembled videos, and final composites must use this visual style: - Rendering style: Pixar-inspired 3D cartoon rendering, C4D + Octane renderer look, high-end animated feature quality. - Character design: exaggerated geometric simplification balanced with excellent material detail. Avoid 100% realistic human anatomy; use high-level shape language, large readable silhouettes, and Q-version proportions when appropriate. - Proportion language: friendly stylized proportions, often 2.5–3 head-tall for cute or childlike characters, with big heads, compact bodies, clear silhouettes, and high recognizability. - Hair / fur: combine strong sculpted clumps and clean block shapes with fine edge flyaway hairs or fuzzy rim details, so hair/fur feels designed but tactile under light. - Skin / material: warm subsurface scattering skin quality, soft translucent reddish light through ears, cheeks, nose, and fingertips; avoid hard plastic skin. - Acting style: exaggerated, lively Disney/Pixar-style character animation performance with squash and stretch, strong brows, eye corners, pupils, lips, and cheek shape changes. - Motion style: high-energy poses, clear line of action, forward lean, strong anticipation, fast but readable timing, elastic body mechanics, and vivid micro-expressions. - Emotional range: balance cuteness and explosive expressiveness; intense emotions may use dramatic facial deformation while preserving character appeal. Negative style constraints: no photorealistic live-action, no flat 2D anime, no plastic toy skin, no stiff mannequin posing, no realistic anatomical stiffness, no lifeless facial expressions. ## STEP 0: Intake and Canvas Plan Capture: - One-line idea or rough premise - Desired output: blueprint only, assets only, standardized shot table with per-second directives, single text storyboards document (default) + extracted single-shot text storyboard nodes for heavy-iteration shots + multi-panel pencil storyboards (opt-in), single-shot video clips (with video model chosen in Step 7), assembled main video, or final BGM-composited film - Approximate length, if the user already stated it - Screen size / aspect ratio, if the user already stated it - Visual tone: default warm stylized 3D animation - Dialogue requirement: whether the film has dialogue, voiceover, or no speech - Dialogue language only if the user explicitly states it; do not default to English dialogue Immediately after capturing the user's input, before Project Brief or any other next step, show choice cards to confirm production format: Screen size / aspect ratio card: - 16:9 landscape (recommended for cinematic short) - 9:16 vertical short - 1:1 square
SKILL.md 不止这些内容,安装后可阅读全文。
技能包内容
共 8 个文件,合计 93.0 KiB
- SKILL.cn.md38.6 KiB
- SKILL.md14.4 KiB
- meta.yaml2.1 KiB
- references/fallback-policy.md3.8 KiB
- references/model-selection.md4.6 KiB
- references/qc-checklist.md7.1 KiB
- references/shot-table-spec.md7.6 KiB
- references/storyboard-guidelines.md14.6 KiB
来源与审核
- 审核状态
- 尚未审核,内容来自上游来源
- 许可证
- 未说明
审核状态是平台对上架信息的记录,不构成对上游服务质量或可用性的担保。
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