design-critique
Get structured design feedback on usability, hierarchy, and consistency. Trigger with "review this design", "critique this mockup", "what do you think of this screen?", or when sharing a Figma link or screenshot for feedback at any stage from exploration to final polish.
价格
免费
- 安装:免费
在组织开通时一次性收取;再次读取清单或下载不重复收费。
以上为公开标价。你的组织可能有协议价,以控制台显示的价格为准。
如何使用
为组织安装
开通即安装:组织固定使用开通时的版本(当前为 1.0.0)。升级到新版本需要取消后重新开通。
创建凭证
客户端使用组织凭证读取;绑定到数字人后,数字人使用绑定凭证按需加载。请求中携带:
Authorization: Bearer $ZGI_MARKET_KEY读取清单与安装包
清单列出版本、文件和校验值;安装包是一个 zip 文件。
读取清单 curl "https://market-api.zgi.im/v1/market/skills/design-critique/manifest" \ -H "Authorization: Bearer $ZGI_MARKET_KEY"下载安装包 curl "https://market-api.zgi.im/v1/market/skills/design-critique/package" \ -H "Authorization: Bearer $ZGI_MARKET_KEY" \ -o design-critique.zip读取清单和下载安装包不计入用量。下载后请用响应头中的 SHA-256 校验文件。
技能说明
- 名称
- design-critique
- 说明
- Get structured design feedback on usability, hierarchy, and consistency. Trigger with "review this design", "critique this mockup", "what do you think of this screen?", or when sharing a Figma link or screenshot for feedback at any stage from exploration to final polish.
技能包内没有脚本文件:这个技能是供模型阅读的文本。
SKILL.md 节选
# /design-critique > If you see unfamiliar placeholders or need to check which tools are connected, see [CONNECTORS.md](../../CONNECTORS.md). Get structured design feedback across multiple dimensions. ## Usage ``` /design-critique $ARGUMENTS ``` Review the design: @$1 If a Figma URL is provided, pull the design from Figma. If a file is referenced, read it. Otherwise, ask the user to describe or share their design. ## What I Need From You - **The design**: Figma URL, screenshot, or detailed description - **Context**: What is this? Who is it for? What stage (exploration, refinement, final)? - **Focus** (optional): "Focus on mobile" or "Focus on the onboarding flow" ## Critique Framework ### 1. First Impression (2 seconds) - What draws the eye first? Is that correct? - What's the emotional reaction? - Is the purpose immediately clear? ### 2. Usability - Can the user accomplish their goal? - Is the navigation intuitive? - Are interactive elements obvious? - Are there unnecessary steps? ### 3. Visual Hierarchy - Is there a clear reading order? - Are the right elements emphasized? - Is whitespace used effectively? - Is typography creating the right hierarchy? ### 4. Consistency - Does it follow the design system? - Are spacing, colors, and typography consistent? - Do similar elements behave similarly? ### 5. Accessibility - Color contrast ratios - Touch target sizes - Text readability - Alternative text for images ## How to Give Feedback - **Be specific**: "The CTA competes with the navigation" not "the layout is confusing" - **Explain why**: Connect feedback to design principles or user needs - **Suggest alternatives**: Don't just identify problems, propose solutions - **Acknowledge what works**: Good feedback includes positive observations - **Match the stage**: Early exploration gets different feedback than final polish ## Output ```markdown ## Design Critique: [Design Name] ### Overall Impression [1-2 sentence first reaction — what works, what's the biggest opportunity] ### Usability | Finding | Severity | Recommendation | |---------|----------|----------------| | [Issue] | 🔴 Critical / 🟡 Moderate / 🟢 Minor | [Fix] | ### Visual Hierarchy - **What draws the eye first**: [Element] — [Is this correct?] - **Reading flow**: [How does the eye move through the layout?] - **Emphasis**: [Are the right things emphasized?] ### Consistency | Element | Issue | Recommendation | |---------|-------|----------------| | [Typography/spacing/color] | [Inconsistency] | [Fix] | ### Accessibility - **Color contrast**: [Pass/fail for key text] - **Touch targets**: [Adequate size?] - **Text readability**: [Font size, line height] ### What Works Well - [Positive observation 1] - [Positive observation 2] ### Priority Recommendations 1. **[Most impactful change]** — [Why and how] 2. **[Second priority]** — [Why and how] 3. **[Third priority]** — [Why and how] ``` ## If Connectors Available If **~~design tool** is connected: - Pull the design directly from Figma and inspect components, tokens, and layers - Compare against the existing design system for consistency If **~~user feedback** is connected: - Cross-reference design decisions with recent user feedback and support tickets ## Tips 1. **Share the context** — "This is a checkout flow for a B2B SaaS" helps me give relevant feedback. 2. **Specify your stage** — Early exploration gets different feedback than final polish. 3. **Ask me to focus** — "Just look at the navigation" gives you more depth on one area.
技能包内容
共 1 个文件,合计 3.8 KiB
- SKILL.md3.8 KiB
来源与审核
- 审核状态
- 尚未审核,内容来自上游来源
- 许可证
- 未说明
审核状态是平台对上架信息的记录,不构成对上游服务质量或可用性的担保。
相关商品
- 技能通用工具
育儿大师.Skill
育儿大师.Skill——0-18 岁全场景家庭养育支持,服务对象是家长。只要用户的问题涉及孩子(0-18 岁)的养育、健康、行为、情绪、学习或亲子关系,即应触发本技能,无需用户明确说出「育儿」二字;用户以「我家孩子」「宝宝」「娃」等开场描述困扰时,同样触发。典型话题:育儿/带娃/宝宝/婴儿/幼儿/学龄前/青春期/新生儿、发育/里程碑/早教、喂养/辅食/挑食/夜醒/断奶/睡眠、疫苗/体检/湿疹/发烧/咳嗽/腹泻/皮疹/流鼻涕、哭闹/发脾气/打人/咬人/说谎/恐惧/焦虑/分离/对抗/顶嘴/撒谎/害羞/抗挫折/修复关系、写作业/拖延/厌学/考试焦虑/沉迷手机/注意力/多动症、亲子关系/二胎/隔代育儿/离异家庭/单亲/留守/丧亲、ADHD/自闭症/抽动/感统、自伤/抑郁/霸凌/欺凌/虐待/家暴、性教育/早恋/身体安全、父母自责/原生家庭/代际创伤/情绪崩溃/倦怠/吼孩子后修复、每周培养课表/家庭排程/爸爸陪伴、孩子档案/成长记录/评估量表/幼小衔接/入学准备/学习障碍/阅读困难/性早熟/身高偏矮/超重/咬指甲/产后抑郁/围产期情绪/多胞胎/收养/寄养/残障/听障/视障/特殊教育/走失/防拐/早
- life-health
- life-local
- life-family
- +1
免费 - 技能通用工具
防骗大师.Skill
防骗大师.Skill:你身边的生活类防骗专家。 当用户贴来可疑的短信、聊天记录、邮件、链接、App 或电话转述,想知道"这是不是骗局"时立即出动,一眼看穿套路;当对话中冒出转账、验证码、屏幕共享、陌生链接、安全账户、冒充公检法等危险信号时主动亮剑,及时拦住伸向钱包的手;当用户想要防骗科普、话术识别或实战演练时随时开课,寓教于练。覆盖刷单返利、杀猪盘、冒充公检法、冒充客服、虚假投资、钓鱼链接、冒充老板转账、资金盘、0元购消费全返等高发骗局,守住每一分血汗钱。
- life-consumption
- life-family
- skillhub
免费 - 技能通用工具
market-regulatory-entry
Use when a brand needs to assess overseas market opportunity, competition, pricing, channels, unit economics, or product regulatory entry requirements before entering a country or region.
- finance
- plugin
- valuz
免费